As an alternative to the full implementation of the TPP Framework, Team Park Project can work individually on each of the 6 development phases of an amusement park.

TPP Framework is the result of the experience acquired by TPP over the years: a proprietor method for the development of amusement parks built around profitability.

Team Park Project has vast experience in developing amusement parks and can work in coordination with other work teams in international and multi-cultural environments.

Luna park concept
Mascotte concept
Amusement park concept
Entry luna park
Luna park stage
Amusement park front
Luna park overview
Outdoor park concept
Russia garden
Entry concept amusement park
Luna park structure
Park concept

Our Services

Feasibility Study

The Feasibility Study is an important instrument to determine the viability of your amusement park project. When we prepare a Feasibility Study, we follow a proven process: starting from the analysis of the environmental, cultural, economic context and the competitive environment, we define the target, the expected visitors, and the ideal opening calendar of the park. From this data, we calculate the park’s dimensioning parameters and choose the attractions, games and functions. We then prepare a Masterplan to define the investment needed and complete the study with a ten-year business plan and a final report, which highlights, among the other things, the return of the investment and the strengths and weaknesses of the project. Together with the Feasibility Study, we highly recommend choosing the Concept Design, as the definition of the investment should also consider scenic elements.


Concept Design is an extremely crucial phase that plays a big role in the success (or failure) of an amusement park. Concept Design is the creative phase by definition: we start giving life to the story and its main characters, and with a bubble design we define the park’s themed areas to start planning visitors’ flows. In this phase, we prepare moodboards and look&feels that are fundamental instruments to align the client’s expectations with the ideas of the designer. According to the target and theme, we select the rides and prepare the masterplan of the park. In this phase, we also start studying the mascots, the logo, and all the elements that help create the desired atmosphere such as street furniture, and signage.

Schematic Design

Once the Concept is approved by the client and other relevant stakeholders, TPP moves on to the first architectural planning phase, i.e., the Schematic Design, where all the elements conceptualized (attractions, buildings, squares, and other items) are refined further. Moreover, in this phase, the preliminary schemes of all the systems and the standard attractions’ foundation designs are prepared (they will be calculated and engineered during the Design Development phase). It is in the best interest of the customer that the Schematic Design is prepared by the same team that worked on the Concept to ensure that there is no waste of resources.

Design Development

Design Development is the last design phase of an amusementpark where all drawings and materials produced during the schematic design phase are further developed, so they can be passed to the local architecture and engineering firm for the development of the construction drawings. Once this phase is completed, the construction works can start.

Construction Phase

When creating large-scale projects like amusement parks, some of the information produced in the design phases may be inevitably lost as they pass between the different players that are involved. This criticality must be managed because even a small mistake and misunderstanding can result in potential differences between the project and the completed work. On a practical level, this can lead to an undesired increase of the project cost, and to a substantial difference between “how it is” and “how it should have been”. To avoid this problem from the very beginning, Team Park Project offers a complete worksite supervision service.

Park Management

Managing an amusement park is an extremely vertical and difficult skill to acquire, because an amusement park has unique criticalities that are not present in other tourist attractions. Team Park Project shares its unique experience acquired over the years in the management of amusement parks and applies its know-how in the various life phases of the park:

  • before the opening, TPP assists the client in selecting the staff and in defining the organisational chart and the operating procedures of each department.
  • during ordinary management, TPP can help the customer optimise daily management processes.
  • during extraordinary management, TPP can support the management team in taking complex strategic and operational decisions.

If you want to know more, request your free guide using the form below:

Free guide Team Park Project
Here is a guide for avoiding the most common and painful mistakes that can be made when designing, producing and managing an amusement park, and it comes directly from the desk of Andrea Caldonazzi, CEO of Team Park Project, who has considerable experience in the amusement industry.

Get your FREE GUIDE!